CSD 1130: Game Implementation Techniques

Credits 5
Game Implementation Techniques presents foundational data structures, algorithms, mathematical concepts and techniques used in the design and development of two-dimensional realtime interactive simulation and game software. Topics covered include event-driven programming, game engine design and architecture, real-time rendering, user interaction, state-machines, basic animation techniques and collision detection.
Prerequisites
CSD 1121
Corequisites
CSD 1171