DAA 3400: 3D Production Pipeline

Subject
Credits 8
This module is the first trimester of a two- trimester sequence on the production of a 3D art production.Students produce storyboards and designs for characters, environments and gameplay mockups for this pre-production phase. A range of artistic disciplines will be covered, including modeling, texturing, rendering, rigging, and animation. Students will learn how-to use their assets into the industry-standard game engine, Unreal Engine.
Prerequisites
DAA 2451 or DAA 2452, DAA 2375