Graduates will be well-versed in both interactive design and game design theory, including user interface design, usability, spatial design, system design, and behaviour design. Graduates will have extensive experience testing, iterating, and polishing both digital and non-digital designs through the completion of both individual and team projects. Graduates will be familiar with the basics of psychology, programming, art, and writing, and will also have been introduced to concepts of sound design, statistics, and probability.