The Bachelor of Fine Arts in Digital Art and Animation degree degree program adopts a broad based learning approach to prepare artists for a career in the digital media and entertainment industry. Forged with a strong foundation in fine arts, animation, film, and digital arts, artists are groomed to adapt in the rapid changing world of the digital media and entertainment industry. Throughout the program, artists’ artistic sensibilities and creativity are nurtured alongside as they master the tools and skillsets relevant to the entertainment industry. They will be conditioned in a stimulating environment that fosters creative problem solving, professionalism and teamwork to position them at the forefront of the industry.
The Bachelor of Fine Arts in Digital Art and Animation degree degree program adopts a broad based learning approach to prepare artists for a career in the digital media and entertainment industry. Forged with a strong foundation in fine arts, animation, film, and digital arts, artists are groomed to adapt in the rapid changing world of the digital media and entertainment industry. Throughout the program, artists’ artistic sensibilities and creativity are nurtured alongside as they master the tools and skillsets relevant to the entertainment industry. They will be conditioned in a stimulating environment that fosters creative problem solving, professionalism and teamwork to position them at the forefront of the industry.
Graduates of the program are prepared for the following entry- and intermediate-level positions: 2D Animator, 3D Animator, Character Modeler, Environment and Asset Modeler, Technical Artist, Concept Artist, Illustrator, UI Designer, Rigger, Lighter, Texture Artist, Scene Planner, Compositor, Matchmove Artist, Visual Effects Artist, Simulation Artist, Storyboard Artist, Maquette Sculptor, Producer, Project Manager, Web Designer, and Art Instructor.
Number of Credits and GPA
The Bachelor of Fine Arts in Digital Art and Animation degree program requires completion of at least 240 credits with a cumulative GPA of 2.0 or better. The program usually spans 11 trimesters of 14 weeks each within a total of four academic years.
Animation
(Total: 2 modules, 12 credits)
The following Animation modules are required:
Art
(Total: 14 modules, 75 credits)
The following Art modules are required:
Computer Graphics
(Total: 4 modules, 24 credits)
The following Computer Graphics modules are required:
Film
(Total: 2 modules, 10 credits)
The following Film modules are required:
English
(Total: 2 modules, 10 credits)
The following English module is required:
Humanities and Social Sciences
(Total: 5 modules, 23 credits)
The following Humanities and Social Sciences modules are required:
Projects
(Total: 7 modules, 51 credits)
The following Project modules are required:
Science
(Total: 2 modules, 10 credits)
The following Programming and Physics modules are required:
Electives
(Total: 6 modules, 30 credits)
Students must take:
Note on General Education Modules
(Total: 10 modules, 50 credits)
The following modules satisfy the general education requirement for the BFA in Digital Art and Animation: