Bachelor of Fine Arts

Digital Art and Animation

Department

The Bachelor of Fine Arts in Digital Art and Animation degree degree program adopts a broad based learning approach to prepare artists for a career in the digital media and entertainment industry. Forged with a strong foundation in fine arts, animation, film, and digital arts, artists are groomed to adapt in the rapid changing world of the digital media and entertainment industry. Throughout the program, artists’ artistic sensibilities and creativity are nurtured alongside as they master the tools and skillsets relevant to the entertainment industry. They will be conditioned in a stimulating environment that fosters creative problem solving, professionalism and teamwork to position them at the forefront of the industry.

The Bachelor of Fine Arts in Digital Art and Animation degree degree program adopts a broad based learning approach to prepare artists for a career in the digital media and entertainment industry. Forged with a strong foundation in fine arts, animation, film, and digital arts, artists are groomed to adapt in the rapid changing world of the digital media and entertainment industry. Throughout the program, artists’ artistic sensibilities and creativity are nurtured alongside as they master the tools and skillsets relevant to the entertainment industry. They will be conditioned in a stimulating environment that fosters creative problem solving, professionalism and teamwork to position them at the forefront of the industry.

Graduates of the program are prepared for the following entry- and intermediate-level positions: 2D Animator, 3D Animator, Character Modeler, Environment and Asset Modeler, Technical Artist, Concept Artist, Illustrator, UI Designer, Rigger, Lighter, Texture Artist, Scene Planner, Compositor, Matchmove Artist, Visual Effects Artist, Simulation Artist, Storyboard Artist, Maquette Sculptor, Producer, Project Manager, Web Designer, and Art Instructor.

Number of Credits and GPA

The Bachelor of Fine Arts in Digital Art and Animation degree program requires completion of at least 240 credits with a cumulative GPA of 2.0 or better. The program usually spans 11 trimesters of 14 weeks each within a total of four academic years.

Animation

(Total: 2 modules, 12 credits)

The following Animation modules are required:

Course Code
Title
Credits
Sub-Total Credits
12

Computer Graphics

(Total: 4 modules, 24 credits)

The following Computer Graphics modules are required:

Course Code
Title
Credits
Sub-Total Credits
24

Film

(Total: 2 modules, 10 credits)

The following Film modules are required:

Course Code
Title
Credits
Sub-Total Credits
10

English

(Total: 2 modules, 10 credits)

The following English module is required:

Course Code
Title
Credits
Sub-Total Credits
10

Humanities and Social Sciences

(Total: 5 modules, 23 credits)

The following Humanities and Social Sciences modules are required:

Course Code
Title
Credits
Sub-Total Credits
23

Projects

(Total: 7 modules, 51 credits)

The following Project modules are required:

Course Code
Title
Credits
Sub-Total Credits
49

Please note that internship modules DAA 4950 and DAA 4990 may be taken in place of DAA 4400/DAA 4402, and DAA 4450.

Science

(Total: 2 modules, 10 credits)

The following Programming and Physics modules are required:

Course Code
Title
Credits
Sub-Total Credits
10

Electives

(Total: 6 modules, 30 credits)

Students must take: 

Course Code
Title
Credits
Sub-Total Credits
30

Note on General Education Modules

(Total: 10 modules, 50 credits)

The following modules satisfy the general education requirement for the BFA in Digital Art and Animation:

Course Code
Title
Credits
Sub-Total Credits
50
Total Credits
243
Course Sequencing

Year 1

Year 2

Year 3

Year 4

Course Code
Title
Credits
Sub-Total Credits
13
Course Code
Title
Credits
Sub-Total Credits
8